You've gotten my vote, and is that the secret you spoke of before? ;)
Devlog - 1
Zordak has been chosen as one of this week's fan favorite over at https://thegdwc.com/.
Go check the games out and vote for whichever game you like!
Progress has been a bit slow and might become even slower for a while since real life is a thing.
1 - I've managed to make the scanline shader less flickery and more pleasing to the eyes. (in case anyone had a problem with that)
2 - Doors now also save whether you have opened them or not which in turn makes the player waste less ammo on doors.
3 - Some performance improvements have been made and a bunch of room updates/additions.
4 - And also a bunch of other minor stuff.
None of this is in the demo but I thought you may want to at least know something I've done with the game.
Anyways, here's a random gif: