Devlog - 73
Zordak » Devlog
Changes:
ANY OS:
- Added another bunch of rooms, finishing up about one third of another area.
- Added a new mechanic.
- Tweaked an enemy a bit.
- Added some new tiles.
- Updated some old rooms.
- Reduced the bloom graphical effect intensity by about 50%, no idea how I didn't notice it being a bit too much until now.
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Things still seem to be going good, it's real nice seeing my internal game map fill up with completed rooms, reminds you that working on this isn't endless after all.
So let's hope this continues and I'll see you next time.
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Links:
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Discord Community
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Zordak
You wake up from an unexpectedly long cryosleep, only to discover that this place is not what it's supposed to be.
Status | In development |
Author | Apapappa |
Genre | Platformer |
Tags | 2D, Atmospheric, Exploration, GameMaker, Metroidvania, Pixel Art, Retro, Sci-fi, secrets, Singleplayer |
Languages | English |
Accessibility | Configurable controls |
More posts
- Devlog - 91Sep 16, 2023
- Devlog - 90Jun 17, 2023
- Devlog - 89May 06, 2023
- Devlog - 88Apr 01, 2023
- Devlog - 87Oct 30, 2022
- Devlog - 86 [NEW DEMO UPDATE]Apr 23, 2022
- So I got some news.. [new demo has to be delayed]Nov 24, 2021
- Devlog - 85 [wall of text]Nov 06, 2021
- Devlog - 84Oct 09, 2021
- Devlog - 83Sep 11, 2021
Comments
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Step by step we're getting closer. Gets me really eager to play the full release!
There's still a lot of work to do after all rooms have been added, but progress is definitely happening.
I look forward to everyone playing the full version later as well. ^^