Devlog - 73



- Added another bunch of rooms, finishing up about one third of another area.

- Added a new mechanic.

- Tweaked an enemy a bit.

- Added some new tiles.

- Updated some old rooms.

- Reduced the bloom graphical effect intensity by about 50%, no idea how I didn't notice it being a bit too much until now.


Things still seem to be going good, it's real nice seeing my internal game map fill up with completed rooms, reminds you that working on this isn't endless after all.

So let's hope this continues and I'll see you next time.




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Step by step we're getting closer. Gets me really eager to play the full release!


There's still a lot of work to do after all rooms have been added, but progress is definitely happening.

I look forward to everyone playing the full version later as well. ^^