Devlog - 70



- Added new rooms.

- Added a new upgrade.

- Added a new interactable tile type.

- Added a new mechanic.

- Tweaked an old upgrade a bit.

- Updated misc old rooms.

- Fixed 4 bugs/issues.


I got more done than I thought I would considering the time spent this week, so that's good.

Making some good progress on the side project as well, going to get started on a simple level editor soon so I can make some testing levels, and then I can start testing some basic gameplay to get the correct feel for everything, but more on that later.

So that's it for this one, next one might be two weeks from now or maybe next week, depends on how much I get done.




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